This is a puzzle game I’ve created in UDK. Placing the ball upon a pedestal opens the door to the next room. While carrying the ball the player cannot jump. The game has a total of seven challenging rooms.
All scripting was done using Kismet. In this project I decided to keep the art to a minimum. Focusing all my energy and time on the level design.
The video below is a short developers commentary about the game.
Want to try it out youself? Click HERE to download it.